I am Rogelio (rho-HEL-ee-oh), an Assistant Professor and Founding Faculty of the Division of Games, and Adjunct Assistant Professor in the School of Computing and the Department of Psychology at the University of Utah. I direct the Laboratory for Quantitative Experience Design. [CV]
My research focuses on the design of games, systems where users direct an unfolding experience by taking on ludic/dramatic roles. Broadly speaking, I argue that the process of design requires computationally modeling our human intelligence: our unique capacity to interpret and understand the world around us. My work involves synthesizing, designing, developing, and experimentally evaluating intelligent artifacts that codify aspects of how we imagine ourselves acting within virtual environments.
Overall, the vision I am pursuing is the establishment of a science of game design, in which we have identified invariant properties that exist between an inner environment (a person's cognitive states), an interface (narratological and ludological discourse), and an outer environment (virtual worlds), for all such constituent parts that we can imagine.
My work has been supported by the National Science Foundation, GEM Ph.D. Fellowship, the Department of Energy Computational Science Graduate Fellowship, the Intelligence Advanced Research Projects' Agency, Oculus VR, and Activision | Blizzard.
Rogelio on campus
Division of Games
Bldg. 72, #216
332 S, 1400E
Salt Lake City, UT, 84112, USA