1. Rogelio E. Cardona-Rivera; Guest Speaker, University of Kentucky, Department of Computer Science, Class—Topics in Artificial Intelligence: Interactive Narrative (Host: Stephen Ware). February 1st.

  2. Justus Robertson, Rogelio E. Cardona-Rivera, and R. Michael Young; Invisible Dynamic Mechanic Adjustment in Virtual Reality Games. Presented at the 3rd IEEE Conference on Artificial Intelligence and Virtual Reality (IEEE AIVR 2020), Online, 2020.

  3. Rogelio E. Cardona-Rivera, José P. Zagal, Michael S. Debus; GFI: A Formal Approach to Narrative Design and Game Research. Presented at the 13th International Conference on Interactive Digital Storytelling (ICIDS 2020), Online, 2020.

  4. Rogelio E. Cardona-Rivera; Foundations of a Computational Science of Game Design: Abstractions and Tradeoffs. Presented at the 16th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2020), Online, 2020.

  5. Rogelio E. Cardona-Rivera (on behalf of Chris Martens and Neil Cohn); The Visual Narrative Engine: A Computational Model of the Visual Narrative Parallel Architecture. Presented at the 8th Annual Conference on Advances in Cognitive Systems (ACS 2020), Online, 2020.

  6. Chris Martens and Rogelio E. Cardona-Rivera; Procedural Narrative Generation. Presented at the 2017 Game Developers Conference, San Francisco, CA, 2017.
    This talk has been made freely available by UBM Tech, at the following link:

  7. Rogelio E. Cardona-Rivera; Toward the Holodeck - Computational Models of Narrative and Their Relation to Human Cognition. Presented at the Department of Energy's Computational Science Graduate Fellowship 2015 Annual Review, Washington, DC, 2015.

  8. Rogelio E. Cardona-Rivera; Moving Smartly: 
An Introduction to Artificial Intelligence Design in Games. Presented at the 2015 East Coast Games Conference (ECGC2015), Raleigh, NC, USA, 2015.