Presentations

  1. Chris Martens and Rogelio E. Cardona-Rivera; Procedural Narrative Generation. Presented at the 2017 Game Developers Conference, San Francisco, CA, 2017.
    This talk has been made freely available by UBM Tech, at the following link: http://gdcvault.com/play/1024143/Procedural-Narrative

  2. Rogelio E. Cardona-Rivera; Toward the Holodeck - Computational Models of Narrative and Their Relation to Human Cognition. Presented at the Department of Energy's Computational Science Graduate Fellowship 2015 Annual Review, Washington, DC, 2015.

  3. Rogelio E. Cardona-Rivera; Moving Smartly: 
An Introduction to Artificial Intelligence Design in Games. Presented at the 2015 East Coast Games Conference (ECGC2015), Raleigh, NC, USA, 2015.