2 results for “procedural rhetoric”
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"I really want to make a game out of it."
This morning, I followed my usual routine of consuming a significant amount of information before officially beginning the day; it's the email-Twitter-news cycle that I've so gotten used to (and which I am trying to curtail). I ran across this tweet by Robert Yang that gave me pause: The tweet in…
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Ludology Podcast Interview
I was recently interviewed by Geoff Engelstein for the Ludology podcast about my work on procedural narrative generation! In the interview we take a whirlwind tour through the field, including talking about Ken Levine's Narrative LEGOs, the AI Director of Valve's Left 4 Dead, and an…