8 results for “artificial intelligence”
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Join the Lab!
I am (always) seeking motivated, curious, and dedicated students to join the Laboratory for Quantitative Experience Design, my research laboratory at the University of Utah! My areas of interest are computational psychology, artificial intelligence, game design, and interactive narrative. Please…
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The Digital Camera of Games
When I began the course of my Ph.D. at North Carolina State University, I scored a chance meeting with David L. Roberts, then a recently minted Assistant Professor of Computer Science. I originally met David at Georgia Tech through its FOCUS Scholars program, back when I was considering going to…
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Ludology Podcast Interview
I was recently interviewed by Geoff Engelstein for the Ludology podcast about my work on procedural narrative generation! In the interview we take a whirlwind tour through the field, including talking about Ken Levine's Narrative LEGOs, the AI Director of Valve's Left 4 Dead, and an…
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A new Assistant Professor appears!
"Go West, young man, go West and grow up with the country." Horace Greeley After what I can only describe as a marathon on the job market, I am thrilled to announce that I have accepted a joint tenure-track Assistant Professor appointment between the School of Computing and…
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New Paper: Toward Combining Domain Theory and Recipes in Plan Recognition
I'm excited to announce that my paper with R. Michael Young, "Toward Combining Domain Theory and Recipes in Plan Recognition" was accepted for publication at the 2017 Plan, Activity, and Intent Recognition Workshop at this year's AAAI Conference on Artificial Intelligence. In this…
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Rethinking the AI Ethics Education Context
This essay was originally published as a section in the paper Blue Sky Ideas in Artificial Intelligence Education from the EAAI'17 New and Future AI Educator Program by Eaton et al. Ethics, the moral principles that govern a person's or group's behavior, cannot be incorporated into a curriculum…
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GameLog: The Ice-Bound Concordance
Name: The Ice-Bound Concordance. Platform: iOS (iPad). Game Started On: 03-20-2016. Status: Playing. Summary: The Ice-Bound Concordance is an iOS game that is focused on storytelling. In it, you interact with a simulacrum, an artificial intelligence agent that is based on an actual human being; as…
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Call for Papers: 9th International Conference on Interactive Digital Storytelling
I'm super happy to be on the program committee for the 9th International Conference on Interactive Digital Storytelling! The official call for papers can be found by clicking here. ICIDS (which, depending on who you talk to is pronounced with a hard c or a soft c) is a conference that: ...gathers…