13 results for “university of utah”
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"I really want to make a game out of it."
This morning, I followed my usual routine of consuming a significant amount of information before officially beginning the day; it's the email-Twitter-news cycle that I've so gotten used to (and which I am trying to curtail). I ran across this tweet by Robert Yang that gave me pause: The tweet in…
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Join the Lab!
I am (always) seeking motivated, curious, and dedicated students to join the Laboratory for Quantitative Experience Design, my research laboratory at the University of Utah! My areas of interest are computational psychology, artificial intelligence, game design, and interactive narrative. Please…
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The Digital Camera of Games
When I began the course of my Ph.D. at North Carolina State University, I scored a chance meeting with David L. Roberts, then a recently minted Assistant Professor of Computer Science. I originally met David at Georgia Tech through its FOCUS Scholars program, back when I was considering going to…
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Ludology Podcast Interview
I was recently interviewed by Geoff Engelstein for the Ludology podcast about my work on procedural narrative generation! In the interview we take a whirlwind tour through the field, including talking about Ken Levine's Narrative LEGOs, the AI Director of Valve's Left 4 Dead, and an…
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A new Assistant Professor appears!
"Go West, young man, go West and grow up with the country." Horace Greeley After what I can only describe as a marathon on the job market, I am thrilled to announce that I have accepted a joint tenure-track Assistant Professor appointment between the School of Computing and…
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New Paper: Toward Combining Domain Theory and Recipes in Plan Recognition
I'm excited to announce that my paper with R. Michael Young, "Toward Combining Domain Theory and Recipes in Plan Recognition" was accepted for publication at the 2017 Plan, Activity, and Intent Recognition Workshop at this year's AAAI Conference on Artificial Intelligence. In this…
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Rethinking the AI Ethics Education Context
This essay was originally published as a section in the paper Blue Sky Ideas in Artificial Intelligence Education from the EAAI'17 New and Future AI Educator Program by Eaton et al. Ethics, the moral principles that govern a person's or group's behavior, cannot be incorporated into a curriculum…
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2016: My Publications in Review
Inspired by my colleague Neil Cohn's review of his publications in 2016, I thought it nice to reflect on what research I have published alongside other colleagues over the past year. I'm happy this year was very productive in terms of publications, and happier that it will culminate in my PhD and…
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Export & Test a DLL with Visual Studio 2013
My mission: create a struct in Visual C++, export the struct via a Dynamic Link Library (DLL), and test the struct's methods in a Unit Test Project within Visual Studio 2013. Sounds simple enough right? Of course it isn't. Let's go through the motions, in case I can save some poor soul's time in…
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Speaking at the CMU AI Lunch Seminar
Today I had a great time speaking about my research on interactive narrative player models at CMU's AI Lunch Seminar. My talk was titled: "Toward the Holodeck: Computational Models of Interactive Narrative and their Relation to Human Cognition" (if you'd like to see the slides, please…